Illustrating a narrative: A test of game elements in game‐like personality assessment

February 1, 2022 Abstract Incorporating game elements into personality assessment has the potential to address several common criticisms of personality measures. Game-like personality measures accomplished this by creating a narrative text-based fantasy game where...

Apples, oranges, and ironing boards: Comparative effect sizes influence lay impressions of test validity

January 14, 2022 Abstract Validity information (effect sizes) for selection tests can be difficult for people to understand without some additional context. This study examined how manipulation of the immediate context influenced impressions of the validity of a sales...

Assessment of cognitive flexibility in personnel selection: Validity and acceptance of a gamified version of the Wisconsin Card Sorting Test

December 1, 2021 Abstract The present study contributes to the emerging field of gamification in personnel selection by examining validity and acceptance of the Gamified Set-Shifting Task (GSST), which is based on a well-established neuropsychological test of...

Where I am and who I am with: Contextual dynamics of personality in the prediction of work performance

November 5, 2021 Abstract Contextually dynamic expressions of personality traits were examined in this study to understand their effects on work performance criteria. A concept of contextualized trait resources was developed to explain the dynamic deployment of traits...

Introducing a supervised alternative to forced‐choice personality scoring: A test of validity and resistance to faking

September 20, 2021 Abstract This paper examines a new personality assessment scoring approach labeled supervised forced choice scoring (SFCS), which aims to maximize construct validity of forced choice (FC) personality assessments. SFCS maximally weights FC responses...